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The Virtual League

Lincs Bell Target Virtual League 2025 – Official Rules 

 

1. General Principles 


The Lincs Bell Target Virtual League (VL) is built on trust, honesty, and a sense of fair play. 
This league is designed to allow shooters to compete without excessive travel, while 
maintaining a fun and competitive environment. 


2. Participation 

  • The Virtual League is opt-in—only registered shooters will be included in the standings. 

  • Each competitor must nominate a home venue when joining. 

  • All participants must adhere to these rules to ensure fair and consistent competition. 

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3. Scoring 

  • Scores for the Virtual League are taken from the first three rounds of a qualifying event. 

  • The total score is the sum of the first three rounds, plus the number of bells hit in those rounds. 

  • Example: If a shooter scores 25.5, 26, and 24.5, their total score is 76 plus any bells rung. 

  • Only the first three rounds count—subsequent rounds in the same event do not contribute to the VL score. 


4. Qualifying Events 

  • Each venue must pre-nominate events that will count towards the VL. 

  • Only scores from these designated events will be used in the Virtual League standings. 

  • A venue may reschedule a cancelled event due to unforeseen circumstances, but only at the venue level—not for individual shooters. 

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5. Standardisation & Fair Play 

  • All venues must use the same scoring system. 

  • No venue may use modified scoring methods—scoring must be consistent across all VL events. 

  • A bell is only awarded when the target rings and resets. 

  • All scores will be publicly posted on the Lincs Bell Target Facebook page to ensure transparency. ​

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6. League Format 

  • The Virtual League is split into two sections: 

  • Summer League: April to August 2025 (10 qualifying events). 

  • Winter League: October 2025 to February 2026 (10 qualifying events). 

  • Only the first 7 events a competitor shoots in will count towards their final VL score. 

  • Once a competitor completes 7 events, their league score is final for that season. 


7. Conduct & Sportsmanship 

  • This league is about fairness, honesty, and enjoyment. 

  • Any attempts to manipulate scores or gain an unfair advantage will result in disqualification. 

  • While competition is encouraged, sportsmanship and respect must be maintained at all times. 

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8. Final Notes 

  • The Virtual League is intended to bring the community together while fostering a spirit of friendly competition. 

  • By participating, all competitors agree to abide by these rules and uphold the integrity of the sport. 

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